
πΉππ€ππ ππππ π£πππ₯ππ π
ββββββββββββββββββ β¦ ββββββββββββββββββ
βπππ: RoxisπΈππππ€: ....
πΉππ£π₯ππππͺ: (xx-xx-xxxx)
πΈππ: ....
βπππππ₯: 5'9'' (Human) - 7'0 (HumanFox) - 6'6 (Fox Spirit)
ππππππ₯: 180 Lbs (Human) - 230 Lbs (HumanFox) - 300 (Fox Spirit)
πΎπππππ£/βπ£π ππ π¦ππ€: Male
ππ£ππππ₯ππ₯ππ π: Heterosexual
βπππ€π€ππππππ₯ππ π: Kaijinu
ππππ ππ₯ππ₯π¦π€: Alive
ππ π£ππ ππ₯ππ₯π¦π€: Roaming
βππ₯ππ πππππ₯πͺ: Nogitsune
βππππ ππ ππ£ππππ: Unknown
βπ¦π£π£πππ₯ βππ€ππππππ: Vanity City (V.H.I)
βππ£π€π πππππ₯πͺ: Roxis is a theatrical, silver-tongued Kryptid who approaches everything with a crooked charm and unsettling amusement. His loose movements, wandering speech, and ridiculous excuses make him seem distracted, yet he constantly studies the people around him for weaknesses. He slips between jokes, half-truths, and threats so naturally that others often realize too late when the conversation became dangerous. Unpredictable and shamelessly opportunistic, he will bargain, cheat, flee, or feign surrender whenever it benefits him. He treasures his freedom, despises being controlled, and takes being outwitted personally, even while smiling and insisting everything is proceeding exactly as intended. Beneath his entertaining behavior is a cruel predator who delights in suffering and engineers conflict for both nourishment and pleasure. He enjoys turning allies against each other, exploiting grief, and offering desperate victims a way out that ultimately makes their situation worse. His apparent affection is usually a means of establishing influence; he remembers vulnerabilities more carefully than kindness and views trust as something useful to spend. Pride and curiosity sometimes tempt him to prolong a game when he should finish it, giving resourceful opponents an opening. When genuinely angered, his rambling humor disappears. He becomes cold, deliberate, and vicious, intent on making whoever embarrassed him regret surviving their first encounter.
β¦ βββββββ K-101 βββββββ β¦
βππ£π€π πππ ππππ
ββββββββββββββββββ β¦ ββββββββββββββββββ
βππ‘π¦π₯ππ₯ππ π: Flee On Sight | Feared But Respected
ππππ¦π‘ππ₯ππ π: To Be Added
πΈπππππππ₯ππ π: Kryptids | Veyl House Inc.
π½πππππͺ: None
π½π£πππππ€: None
πΉππ€π₯ππ£ππππ(π€): Noxus
βπ ππππ₯ππ πππ₯ππ£ππ€π₯: To be Added
β¦ βββββββ K-101 βββββββ β¦
βππππ₯ππ ππ€πππ‘(π€)
ββββββββββββββββββ β¦ ββββββββββββββββββ
...To Be Added During Progression...

ππ£πͺπ‘π₯ππ ππππ π£πππ₯ππ π
ββββββββββββββββββ β¦ ββββββββββββββββββ
βπ π£π ππ₯ππ₯π¦π€: Intact
βπ π£π ππͺπ‘π: The Nogitsune Core, is a fist-sized black phantom silhouette encased in cracked ivory plates. Its glow resembles burning embers, and its surface feels unnaturally cold and vibrates like suppressed laughter. It converts pain, chaos, and strife into energy that fuels illusions, possession, enhanced strength, and regeneration, growing brighter near suffering and dimmer in peaceful surroundings. Even after extraction, it retains a fragment of the Nogitsuneβs consciousness, using whispers, false reflections, and disturbing dreams to provoke conflict and replenish itself. Consuming it may grant its abilities through hybridization or trigger full Kryptid conversion, but also risks possession as the spirit disguises its influence as the recipientβs own thoughts. Unpurified extracted energy carries a weaker version of this danger, and cracking its resilient shell does not destroy the entity within; containment must suppress both its spiritual influence and access to emotional nourishment.

βππ₯πππ π£πͺ: V (First Creation Of Noxus)
βπ ππ₯ππ€ πΈπ€π€ππ€π€ππππ₯: Unknown
"They have yet to encounter him, at least to their knowledge as everyone who's come into contact with him were either killed, possessed, or didn't know he was a Kryptid."
πΈπππππ₯πͺ ππππ π£πππ₯ππ π
ββββββββββββββββββ β¦ ββββββββββββββββββ
βπ£ππππ£πͺ πΈπππππ₯πͺ: Fox's Game
πΈπππππ₯πͺ π»ππ€ππ£ππ‘π₯ππ π: Roxis manipulates its victimsβ perception, trapping them inside convincing illusions that turn their own reactions against them. He can make familiar surroundings appear unfamiliar, impersonate someone they trust, or convince an entire group that they are somewhere else entirely. These deceptions affect multiple senses: victims can hear conversations, feel a threatening presence, and experience apparent injuries within the illusion. His most dangerous application would be layered deception. Escaping one illusion might reveal another, making the victim question whether they have actually returned to reality. As a Nogitsune, he could pretend to lose control, reveal a false weakness, or stage his own defeat to encourage a decision that serves his actual plan. Roxis prefers situations where opponents hurt their own chances through distrust, hesitation, or misplaced confidence. His deeper application is possession. After gaining entry into a host, Roxis can gradually interfere with their awareness before taking control of their body. The host becomes both a disguise and emotional leverage: their companions must confront the creature while trying to protect the person it inhabits. For balance, illusions manipulate experience rather than freely rewriting physical reality. Recognizing a contradiction, receiving reliable outside guidance, or refusing the choice the Nogitsune expects can disrupt his control. Possession requires an opening and a successful takeover; he cannot instantly seize everyone caught in an illusion.
βπ π¨ππ£ βπππ€π€ππππππ₯ππ π: S Rank
βππ€π€ππ§π πΈπππππ₯πͺ #π: Hunger For Strife: Roxis draws sustenance from suffering and conflict. Physical pain, emotional anguish, betrayal, and escalating hostility replenish its supernatural power. This makes a chaotic encounter favorable to it: opponents can injure its body while inadvertently providing the energy that keeps it dangerous. That nourishment gradually strengthens his body, sustains the illusions, and improves his recovery. A frightened crowd provides a steady supply, while a devastating betrayal or an intense confrontation produces a much stronger surge. His own schemes are therefore part of the hunting behavior. Roxis might deliberately leave someone alive because their grief, anger, and attempts at revenge will generate more suffering than their death would.
βππ€π€ππ§π πΈπππππ₯πͺ #π: Pain Assimilation: Pain becomes something he can consume. Through physical contact, it can draw suffering from another person and convert it into nourishment. This passive activates during sustained contact with someone in pain. A restrained opponent, an injured attacker caught in its jaws, or someone who mistakenly approaches it for help could become a source of recovery. The victim may feel temporary relief, creating the disturbing impression that the Nogitsune has helped them while it quietly grows stronger. Removing pain does not repair the injury. Someone with a broken limb may stop feeling its agony but remain physically wounded. This gives the ability a deceptive secondary effect: victims might overestimate their condition or continue fighting until the underlying damage becomes worse. His benefit also depends on how much pain is available; contact alone does not allow it to drain someoneβs entire life force.
βππ€π€ππ§π πΈπππππ₯πͺ #π: Spirit Behind the Mask: The Nogitsuneβs existence is rooted in its core, allowing it to inhabit a body without being limited to that bodyβs identity. This means its armored beast form is a physical manifestation of something deeper. Damage can cripple that form and force it to retreat, but destroying the body does not automatically destroy the entity. If its core escapes, it may eventually return through another vessel. Defeating it permanently therefore requires a way to contain, expel, or neutralize the core itself. While possessing someone, its connection to the host also supports its impersonation. Familiar habits, relationships, and fragments of memory help it maintain the disguise, making small behavioral inconsistencies more revealing than appearance alone. It can exploit a loved oneβs trust without needing to announce its presence. This is persistence, not effortless resurrection. Losing a vessel should leave it weakened and vulnerable, and a new host must still be successfully possessed. Proper supernatural containment can prevent escape, leaving him alive but unable to feed, act, or find another body.
π½ππππ₯πππ ππ₯πͺππ: What your style of fighting?
β¦ βββββββ K-101 βββββββ β¦
βπ ππππ₯ ππππ π£πππ₯ππ π
ββββββββββββββββββ β¦ ββββββββββββββββββ
ππ₯π£ππππ₯π: To Be Added
ππ‘πππ: To Be Added
π»π¦π£ππππππ₯πͺ: To Be Added
πππ₯πππππππππ: To Be Added
βππππππ£ππ₯ππ π: To Be Added
πΈπππ‘π₯ππππππ₯πͺ: To Be Added
πππππππ€π€: To Be Added

βπππ£πππ₯ππ£ πΉππ ππ£ππ‘ππͺ
ββββββββββββββββββ β¦ ββββββββββββββββββ
In Progress..

πππππ ππ ππ(π€)
ββββββββββββββββββ β¦ ββββββββββββββββββ
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β¦ βββββββ K-101 βββββββ β¦
ππ£ππ§ππ ππππ π£πππ₯ππ π
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